Simplified uvicorn running in multiprocess mode, avoiding a crash on Windows when it couldn't setup threads (running from a worker thread).

This commit is contained in:
2026-02-02 21:02:34 +00:00
parent bdfaa22b0c
commit c300a1a291
2 changed files with 23 additions and 24 deletions
+6 -14
View File
@@ -4,13 +4,11 @@
import argparse
import asyncio
import contextlib
import os
import sys
from contextlib import suppress
from pathlib import Path
from fastapi_vue import server
# Import util.py from scripts/fastapi-vue (not a package, so we adjust sys.path)
sys.path.insert(0, str(Path(__file__).with_name("fastapi-vue")))
from devutil import ( # type: ignore
@@ -34,7 +32,7 @@ async def run_devserver(frontend: str, backend: str) -> None:
raise SystemExit(1)
viteurl, npm_install, vite = setup_vite(frontend, DEFAULT_VITE_PORT)
backurl, module, backend_config = setup_fastapi(
backurl, uvicorn = setup_fastapi(
backend, "MODULE_NAME.APP_MODULE:APP_VAR", DEFAULT_DEV_PORT
)
@@ -45,15 +43,8 @@ async def run_devserver(frontend: str, backend: str) -> None:
async with ProcessGroup() as pg:
npm_i = await pg.spawn(*npm_install, cwd=front)
await check_ports_free(viteurl, backurl)
# Run backend in a thread (server.run is blocking)
loop = asyncio.get_event_loop()
loop.run_in_executor(None, lambda: server.run(module, **backend_config))
# Wait for both install and backend to be ready
await pg.spawn(*uvicorn)
await pg.wait(npm_i, ready(backurl, path="/api/health?from=devserver.py"))
# Start Vite dev server (ProcessGroup waits for any exit, then terminates others)
await pg.spawn(*vite, cwd=front)
@@ -75,7 +66,7 @@ def main():
help=f"FastAPI backend endpoint (default: localhost:{DEFAULT_DEV_PORT})",
)
args = parser.parse_args()
with contextlib.suppress(KeyboardInterrupt):
with suppress(KeyboardInterrupt):
asyncio.run(run_devserver(args.frontend, args.backend))
@@ -84,7 +75,8 @@ HELP_EPILOG = """
scripts/devserver.py 3000 # Vite on localhost:3000
scripts/devserver.py :3000 --backend 8000 # *:3000, localhost:8000
JS_RUNTIME environment variable can be used to select the JS runtime
JS_RUNTIME environment variable can be used to select the JS runtime:
npm, deno, bun, or full path to the runtime executable (node maps to npm).
"""