perf(frontend): fix resource leaks and disable deep reactivity on media index

- useMediaWebSocket: shallowRef mediaIndex/tasks/loading/error/connected
  to eliminate Proxy overhead on the entire library data structure.
- useMediaWebSocket: replace per-task setTimeout leak with single 3s
  sweep interval for completed task cleanup.
- App.vue: remove {deep:true} watcher on mediaIndex; shallow ref change
  is sufficient to trigger search worker sync.
- useGamepadNavigation: rAF only when gamepads are connected; idle
  fallback to 500ms setTimeout to stop permanent 60fps CPU drain.
- useKeyboardNavigation: deduplicate synced scroll rAF requests to
  prevent overlapping animation frames.
- MediaDetail/SeriesFullView/CollageHero: pause, clear src, and load()
  video elements on unmount and before ref replacement to release
  decoder/memory resources.
- MediaDetail/SeriesFullView: clear all volume fade intervals on
  unmount to stop interval timer leaks.
This commit is contained in:
2026-05-27 20:28:51 +00:00
parent 79d3f40162
commit 96c2d52ee0
7 changed files with 149 additions and 28 deletions
@@ -468,6 +468,13 @@ const videoRefs = ref<Map<string, HTMLVideoElement>>(new Map())
let videoIndex = 0
const safariAutoplay = isSafariBrowser()
function cleanupVideo(video: HTMLVideoElement | null | undefined) {
if (!video) return
video.pause()
video.src = ""
video.load()
}
// Set video ref with staggered playback
function setVideoRef(el: HTMLVideoElement | null, key: string) {
if (el) {
@@ -484,6 +491,10 @@ function setVideoRef(el: HTMLVideoElement | null, key: string) {
safariAutoplay ? 0 : index * 200,
)
} else {
const old = videoRefs.value.get(key)
if (old) {
cleanupVideo(old)
}
videoRefs.value.delete(key)
}
}
@@ -649,6 +660,16 @@ onMounted(() => {
onUnmounted(() => {
window.removeEventListener("mediahive:gamepad-action", handleGamepadAction as EventListener)
// Clear all volume fade intervals
for (const interval of volumeFadeIntervals.values()) {
clearInterval(interval)
}
volumeFadeIntervals.clear()
// Pause and unload all video elements
for (const video of videoRefs.value.values()) {
cleanupVideo(video)
}
videoRefs.value.clear()
})
</script>