Commit Graph
18 Commits
Author SHA1 Message Date
LeoVasanko 96c2d52ee0 perf(frontend): fix resource leaks and disable deep reactivity on media index
- useMediaWebSocket: shallowRef mediaIndex/tasks/loading/error/connected
  to eliminate Proxy overhead on the entire library data structure.
- useMediaWebSocket: replace per-task setTimeout leak with single 3s
  sweep interval for completed task cleanup.
- App.vue: remove {deep:true} watcher on mediaIndex; shallow ref change
  is sufficient to trigger search worker sync.
- useGamepadNavigation: rAF only when gamepads are connected; idle
  fallback to 500ms setTimeout to stop permanent 60fps CPU drain.
- useKeyboardNavigation: deduplicate synced scroll rAF requests to
  prevent overlapping animation frames.
- MediaDetail/SeriesFullView/CollageHero: pause, clear src, and load()
  video elements on unmount and before ref replacement to release
  decoder/memory resources.
- MediaDetail/SeriesFullView: clear all volume fade intervals on
  unmount to stop interval timer leaks.
2026-05-27 20:28:51 +00:00
LeoVasanko f219840967 refactor(synced-scroll): rewrite with global metrics + per-row clamping
Replace the fragile per-row tail/maxVirtual state with a clean global-
metrics approach:

- Measure cardWidth, stride, paddingLeft, viewportWidth, rightDeadzone
  once from the first synced row; use the same values for all rows.
- Per-row max scroll computed purely from math:
    max(0, paddingLeft + (N-1)*stride - maxVisibleLeft)
  where maxVisibleLeft = viewportWidth - cardWidth - rightDeadzone.
- Global virtual offset (syncedRowsCurrentOffset/targetOffset) is shared
  across all rows; each row clamps independently in applySyncedRowScroll.
- Tail is a global constant (= rightDeadzone) applied to all rows.
- Fix scrolling-back bug: desiredOffset was stuck at currentOffset when
  moving left; now always computed from anchor column position.
- Avoid full animation sweep on view entry: init current/target offset
  from existing DOM scrollLeft on first use.

Also removes per-row --sync-row-max-virtual CSS var and simplifies
.media-row padding to use only --sync-row-tail.
2026-05-25 18:54:21 +00:00
LeoVasanko cfa1781192 refactor: hero featured item is a plain link like all other cards
Remove the separate Play and Info buttons from the CollageHero featured
item. All collage items (including the featured one) are now uniform
<a href> links that navigate to the detail page.

- CollageHero: remove hasResumePosition prop, play/info emits, and
  associated play button logic
- App.vue: remove @play and @info bindings from CollageHero
- Delete unused HeroSection.vue component and its styles
2026-05-25 14:25:58 +00:00
LeoVasanko 76c426546b refactor: media cards use proper <a href> links instead of JS navigation
MediaCard, MediaRow, CollageHero, HeroSection, and MediaDetail cast
cards now render as <a> tags with real hrefs. Modified clicks
(ctrl+click, middle-click) navigate natively, enabling open-in-new-tab
and link copying. Plain left-clicks continue through the existing
showDetail flow for side-effects like focus-state saving.
2026-05-25 14:21:13 +00:00
LeoVasanko f6a40babc9 frontend: add OXC lint/format setup and apply semicolon fixes 2026-05-25 02:54:30 +00:00
LeoVasanko 9c75fa4569 refactor: remove legacy single-root APIs, defer filesystem I/O, enforce POSIX paths
- Remove legacy endpoints: /api/change-folder, /api/index, /api/scan, /api/status,
  /api/playback/resume-positions
- Remove legacy global scanner module-level API from hivescan/scanner.py
- Defer all filesystem validation to background task in server lifespan (macOS-safe)
- CLI and winmain pass raw paths via MEDIAHIVE_ROOTS; no pre-startup validation
- Enforce POSIX paths everywhere (as_posix(), no backslash leakage)
- Remove MEDIAHIVE_PATH and MEDIAHIVE_DEFER_INITIAL_ROOT env vars
- Update frontend api.ts to use per-root resume positions
- Update docs/API.md and docs/multi-index-plan.md
- Fix Python 2 style except clauses in hivescan/utils.py and scanning.py
2026-05-23 22:21:35 +00:00
LeoVasanko 2f83193ff4 fix: use html classes instead of :global() for input modality styles
The :global() pseudo-class in Vue scoped SFC styles was being mangled
by the Vue compiler, producing broken CSS that applied properties like
z-index and opacity directly to the <html> element and dropped the
intended component selectors entirely.

Replace the html[data-mouse-active] / html[data-pointer-visible] data
attribute approach with plain CSS classes (mouse-active, pointer-visible)
toggled on document.documentElement. In Vue scoped styles, prefixing a
selector with html.mouse-active or html:not(.mouse-active) compiles
correctly — the html part stays global while the component selector
receives the scoped attribute — avoiding :global() entirely.

This keeps all component styles inside <style scoped> and fixes the
layout breakage caused by the original commit.
2026-05-23 21:57:59 +00:00
LeoVasanko 0f404e5e53 Refine input modality to prevent hover/focus highlight conflicts 2026-05-23 18:58:53 +00:00
LeoVasanko eeed9f3ef7 Implement Safari video startup fixes and range streaming support 2026-05-21 04:06:44 +00:00
LeoVasanko 81fbfee5d3 Fix hero gamepad focus activation. 2026-05-16 22:35:31 +00:00
LeoVasanko c405ea98b3 Add MPC-BE remote control and resume support. 2026-05-16 22:25:54 +00:00
LeoVasanko 903e9f0c24 Fix newlines (LF only). 2026-05-04 02:07:44 +00:00
LeoVasanko e533931048 Fix navigation downwards from hero section that was leaving a focus marker on the bottom row tile. 2026-05-04 02:03:22 +00:00
LeoVasanko efb5abb315 Refactor top-row hero special-casing via coordMap 2026-05-04 00:39:01 +00:00
LeoVasanko f05518a578 Fix left nav fallback from featured hero item 2026-05-04 00:33:19 +00:00
LeoVasanko 2adb82da7b Allow full hexagons for bottom items on the banner. Item2 (bottom left) remains a special case that is cut, but now has correct selection outline. 2026-05-04 00:29:03 +00:00
LeoVasanko 3e2fb15f0f Data structures cleanup. 2026-02-09 04:03:24 +00:00
LeoVasanko daf4eb5e0c Merge mediahive. 2026-02-07 00:21:32 +00:00