Masked translation round-trip; named translator keys
- pagerite/masking.py: technical spans (code, URLs, {placeholders}, attrs,
footnote/link labels, container names, HTML tags) become numbered sentinels
for the LLM round trip; results are restored by number and rejected when a
sentinel is mangled (skipped for the rest of the run, stays pending).
Chunks with no prose left after masking are never dispatched.
- Data.translate_key -> translate_keys dict (key -> name); the first key is
generated at bootstrap, result transactions record the key as user=, and
startup logs the service URL(s) via translate.log_service_urls.
- Fix /_translate proxying through the Vite dev server (missing slash).
This commit is contained in:
+7
-5
@@ -52,9 +52,9 @@ class Node(msgspec.Struct, omit_defaults=True):
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class Data(msgspec.Struct):
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...
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#: API key gating the translator service WebSocket (/_translate/{key});
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#: generated lazily at startup (see the lifespan in app.py).
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translate_key: str = ""
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#: API keys gating the translator service WebSocket (/_translate/{key}):
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#: key -> display name; the first is generated at bootstrap (app.py).
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translate_keys: dict[str, str] = {}
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#: Wanted target languages for the translator service (presence-keys);
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#: jobs are offered only in these ∩ a connection's capabilities.
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translate_langs: dict[str, True] = {}
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@@ -81,8 +81,10 @@ Notes:
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`trans.get(hash(node.title), {}).get(lang)`. No separate title storage;
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editing a title invalidates its translations automatically.
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- **Per-hunk options** live in two places: *inherent* options are derived at
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chunking time (code fences and HTML blocks are marked no-translate without
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storing anything); *editor-set* flags are `node.no_trans` (keyed by chunk
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chunking time (code fences, HTML blocks and prose-free chunks are
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no-translate without storing anything — `needs_translation`, see
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docs/localization.md "Masking"); *editor-set* flags are `node.no_trans`
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(keyed by chunk
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hash, so a heavy edit silently drops the flag — acceptable and
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self-healing).
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- **Patch payloads stay inline** in `Patch.hunks` — patches are small by
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