Smoother scroll effects on banners using --pry.
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@@ -73,6 +73,10 @@ a {
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html {
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html {
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scroll-behavior: smooth;
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scroll-behavior: smooth;
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/* No rubber-band bounce past the page ends (macOS trackpads): the banner
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parallax in --pry is driven by scrollY and overscroll would let the
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artwork drift beyond its designed range. */
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overscroll-behavior: none;
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/* Native-scrollbar fallback styling (JS off or before pagerite.js runs):
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/* Native-scrollbar fallback styling (JS off or before pagerite.js runs):
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thin, theme-muted thumb on a transparent track. With JS the scrollbars
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thin, theme-muted thumb on a transparent track. With JS the scrollbars
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are replaced by OverlayScrollbars (see pagerite.js) — floating,
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are replaced by OverlayScrollbars (see pagerite.js) — floating,
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@@ -401,16 +401,25 @@ import "overlayscrollbars/overlayscrollbars.css";
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// themes for their own effects (e.g. the purple sun rising faster than
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// themes for their own effects (e.g. the purple sun rising faster than
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// the drift). Event-driven only: perfectly still when the page is idle.
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// the drift). Event-driven only: perfectly still when the page is idle.
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if (!reduceMotion.matches) {
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if (!reduceMotion.matches) {
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let ticking = false;
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// rAF loop that eases the value toward the live scroll position. Reading
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// scrollY every frame (rather than only on scroll events) also picks up
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// the in-between positions of Chrome/macOS momentum scrolling, whose
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// scroll events fire late and coarsely. The loop idles once settled.
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let value = Math.min(scrollY * 0.1, 30);
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let running = false;
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const drift = () => {
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const drift = () => {
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ticking = false;
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const target = Math.min(scrollY * 0.1, 30);
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document.documentElement.style.setProperty(
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value += (target - value) * 0.12;
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"--pry", `${Math.min(scrollY * 0.1, 30)}px`,
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if (Math.abs(target - value) < 0.05) {
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);
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value = target;
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running = false;
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}
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document.documentElement.style.setProperty("--pry", `${value}px`);
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if (running) requestAnimationFrame(drift);
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};
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};
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addEventListener("scroll", () => {
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addEventListener("scroll", () => {
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if (!ticking) {
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if (!running) {
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ticking = true;
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running = true;
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requestAnimationFrame(drift);
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requestAnimationFrame(drift);
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}
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}
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}, { passive: true });
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}, { passive: true });
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