Transition map: cull invisible connectors, stable beads, lane labels
- Cull connections whose thin middle would render below ~0.8px (MIN_WMID); drop external source/exit nodes whose connectors are all culled, while site page nodes always stay - Bead simulation persists across data reloads: emitters keyed per edge direction, beads tracked by progress, so unrelated count changes no longer reshuffle bead positions - Bead speed relative to span length: constant 1.5s traversal per edge - Top lane labeled with a house icon; all lane labels left-aligned just past the source pill (half height on near-vertical branch lanes), with guides running to the lane end so long slugs are never truncated
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@@ -13,7 +13,6 @@ import {
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TNODE_W,
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TNODE_H,
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BEAD_R,
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BEAD_SPEED,
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buildTransitionGraph,
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} from './analytics/transitions.js'
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@@ -46,65 +45,97 @@ const graph = computed(() =>
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// Bead animation: every bead is simulated independently in JS. Each flow
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// (one per edge direction) emits a bead every `interval` seconds; beads
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// travel at BEAD_SPEED along the segment and are dropped at the end.
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// cross their segment in a constant TRAVERSAL_S seconds (speed relative
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// to span length) and are dropped at the end.
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// There is deliberately no cap on beads in flight.
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// Emitters persist across data reloads, keyed by flow.key: an unchanged
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// link keeps its emission phase and in-flight beads (tracked by progress,
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// not absolute time), so a count change elsewhere never reshuffles them.
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const beads = shallowRef([])
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let rafId = 0
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const emitters = new Map() // flow.key -> { flow, interval, next, alive }
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const live = [] // { e, p } — beads in flight, p = progress 0..1
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let lastTick = 0
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const MAX_BEAD_RATE = 120 // upper bound on total beads per second
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const TRAVERSAL_S = 1.5 // seconds to cross any segment, end to end
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const startBeads = (flows) => {
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cancelAnimationFrame(rafId)
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beads.value = []
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if (!flows?.length) return
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if (matchMedia('(prefers-reduced-motion: reduce)').matches) return
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const syncBeads = (flows) => {
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const reduced = matchMedia('(prefers-reduced-motion: reduce)').matches
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if (!flows?.length || reduced) {
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emitters.clear()
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live.length = 0
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beads.value = []
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return
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}
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// Cap the total bead emission rate so a busy range cannot spawn enough
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// beads to kill the page. Existing per-range time scaling is preserved;
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// this is only a proportional emergency throttle when the limit is hit.
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const totalRate = flows.reduce((s, f) => s + 1 / f.interval, 0)
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const scale = totalRate > MAX_BEAD_RATE ? MAX_BEAD_RATE / totalRate : 1
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const live = [] // { flow, t0 } — one entry per bead in flight
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const now = performance.now()
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const emitters = flows.map((flow) => {
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const seen = new Set()
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for (const flow of flows) {
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seen.add(flow.key)
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const interval = (flow.interval / scale) * 1000
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// Pre-fill the traversal with evenly spaced beads (random phase), so
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// the flow appears already running instead of starting empty.
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const e = emitters.get(flow.key)
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if (e) {
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e.flow = flow // pick up new geometry/rate, keep the phase
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e.interval = interval
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continue
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}
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// New emitter: pre-fill the traversal with evenly spaced beads (random
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// phase), so the flow appears already running instead of empty.
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const phase = Math.random() * interval
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for (let t = now - (flow.len / BEAD_SPEED) * 1000 + phase; t <= now; t += interval) {
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live.push({ flow, t0: t })
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const dp = interval / 1000 / TRAVERSAL_S
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const ne = { flow, interval, next: now + phase, alive: true }
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for (let p = 1 - phase / 1000 / TRAVERSAL_S; p > 0; p -= dp) {
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live.push({ e: ne, p })
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}
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return { flow, interval, next: now + phase }
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})
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const tick = (t) => {
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for (const e of emitters) {
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while (e.next <= t) {
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live.push({ flow: e.flow, t0: e.next })
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e.next += e.interval
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}
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}
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const out = []
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for (let i = live.length - 1; i >= 0; i--) {
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const b = live[i]
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const p = ((t - b.t0) / 1000) * BEAD_SPEED / b.flow.len
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if (p >= 1) {
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live.splice(i, 1)
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continue
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}
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out.push({
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x: b.flow.x1 + (b.flow.x2 - b.flow.x1) * p,
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y: b.flow.y1 + (b.flow.y2 - b.flow.y1) * p,
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})
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}
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beads.value = out
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rafId = requestAnimationFrame(tick)
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emitters.set(flow.key, ne)
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}
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for (const [key, e] of emitters) {
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if (!seen.has(key)) {
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e.alive = false
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emitters.delete(key)
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}
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}
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for (let i = live.length - 1; i >= 0; i--) {
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if (!live[i].e.alive) live.splice(i, 1)
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}
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}
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const tick = (t) => {
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const dt = lastTick ? (t - lastTick) / 1000 : 0
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lastTick = t
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for (const e of emitters.values()) {
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while (e.next <= t) {
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live.push({ e, p: 0 })
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e.next += e.interval
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}
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}
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const out = []
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for (let i = live.length - 1; i >= 0; i--) {
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const b = live[i]
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b.p += dt / TRAVERSAL_S
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if (b.p >= 1) {
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live.splice(i, 1)
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continue
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}
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const f = b.e.flow
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out.push({ x: f.x1 + (f.x2 - f.x1) * b.p, y: f.y1 + (f.y2 - f.y1) * b.p })
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}
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beads.value = out
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rafId = requestAnimationFrame(tick)
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}
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watch(() => graph.value?.flows, startBeads, { immediate: true })
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watch(() => graph.value?.flows, syncBeads, { immediate: true })
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onMounted(() => {
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if (!matchMedia('(prefers-reduced-motion: reduce)').matches) {
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rafId = requestAnimationFrame(tick)
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}
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})
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onBeforeUnmount(() => cancelAnimationFrame(rafId))
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// The svg never renders larger than its natural size (1 viewBox unit = 1
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@@ -161,7 +192,7 @@ const countLabel = (n) =>
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:id="`tarc${i}`" :d="a.d" :class="['tarc', a.top && 'tarc-top']" />
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<template v-for="(a, i) in graph.arcs" :key="'t' + i">
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<path v-if="a.ld" :id="`tarcl${i}`" :d="a.ld" fill="none" stroke="none" />
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<text v-if="a.ld" class="tarclabel"><textPath :href="`#tarcl${i}`" startOffset="50%">{{ a.label }}</textPath></text>
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<text v-if="a.ld" class="tarclabel" :class="{ 'tarclabel-top': a.top }"><textPath :href="`#tarcl${i}`" startOffset="0">{{ a.label }}</textPath></text>
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</template>
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<path v-for="(e, i) in graph.edges" :key="'e' + i"
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:d="e.d" :class="['tconn', e.external && 'tconn-exit']">
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@@ -237,10 +268,16 @@ const countLabel = (n) =>
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opacity: 0.25;
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}
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.tmap .tarc-top { stroke-width: 24; }
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/* Lane labels are left-aligned: each guide arc starts just past the source
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pill's edge, the earliest point where the text is visible. */
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.tmap .tarclabel {
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fill: var(--muted);
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font-size: calc(13px / var(--u, 1));
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text-anchor: middle;
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text-anchor: start;
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}
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/* The top lane is 50% thicker; its 🏠︎ label scales along. */
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.tmap .tarclabel-top {
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font-size: calc(19.5px / var(--u, 1));
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}
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.tmap .tnode {
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fill: var(--accent);
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