PageUp/PgDn/Home/End navigation; fix rename API path; immediate local rename update
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@@ -0,0 +1,124 @@
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type ScrollOptions = {
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topPad?: number
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bottomPad?: number
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keyboardWindowMs?: number
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getScrollContainer?: () => HTMLElement | null
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}
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export function createKeyboardFollowScroll(options: ScrollOptions = {}) {
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const {
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topPad = 84,
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bottomPad = 84,
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keyboardWindowMs = 260,
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getScrollContainer = () =>
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(document.querySelector('main') as HTMLElement | null) ?? document.documentElement
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} = options
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let scrollAnimationFrame: number | null = null
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let scrollTargetY: number | null = null
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let scrollVelocity = 0
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let keyboardFollowUntil = 0
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const markKeyboardFollow = () => {
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keyboardFollowUntil = performance.now() + keyboardWindowMs
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}
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const keyboardFollowActive = () => performance.now() < keyboardFollowUntil
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const clampScrollY = (y: number, scroller: HTMLElement) => {
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const maxY = Math.max(0, scroller.scrollHeight - scroller.clientHeight)
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return Math.min(maxY, Math.max(0, y))
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}
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const cursorScrollTarget = (el: HTMLElement): number | null => {
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const scroller = getScrollContainer() ?? document.documentElement
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const rect = el.getBoundingClientRect()
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const scrollerRect = scroller.getBoundingClientRect()
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const visibleTop = scrollerRect.top + topPad
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const visibleBottom = scrollerRect.bottom - bottomPad
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if (rect.top >= visibleTop && rect.bottom <= visibleBottom) return null
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if (rect.top < visibleTop) {
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return clampScrollY(scroller.scrollTop + (rect.top - visibleTop), scroller)
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}
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return clampScrollY(scroller.scrollTop + (rect.bottom - visibleBottom), scroller)
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}
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const runSmoothCursorScroll = () => {
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if (scrollAnimationFrame != null) return
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const step = () => {
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const scroller = getScrollContainer() ?? document.documentElement
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if (scrollTargetY == null) {
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scrollVelocity *= 0.68
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if (Math.abs(scrollVelocity) > 0.05) {
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const next = clampScrollY(scroller.scrollTop + scrollVelocity, scroller)
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scroller.scrollTop = next
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scrollAnimationFrame = requestAnimationFrame(step)
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return
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}
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scrollVelocity = 0
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scrollAnimationFrame = null
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return
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}
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const current = scroller.scrollTop
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const delta = scrollTargetY - current
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const absDelta = Math.abs(delta)
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if (absDelta < 0.6 && Math.abs(scrollVelocity) < 0.08) {
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scroller.scrollTop = scrollTargetY
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scrollVelocity = 0
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scrollTargetY = null
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scrollAnimationFrame = null
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return
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}
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const stiffness = Math.min(0.022, 0.01 + absDelta / 10000)
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const damping = 0.76
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scrollVelocity += delta * stiffness
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scrollVelocity *= damping
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const next = clampScrollY(current + scrollVelocity, scroller)
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if (next === current) scrollVelocity = 0
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scroller.scrollTop = next
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scrollAnimationFrame = requestAnimationFrame(step)
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}
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scrollAnimationFrame = requestAnimationFrame(step)
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}
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const keepVisible = (el: HTMLElement | null) => {
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if (!keyboardFollowActive()) {
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scrollTargetY = null
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scrollVelocity = 0
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return
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}
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if (!el) {
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scrollTargetY = null
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return
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}
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const target = cursorScrollTarget(el)
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if (target == null) {
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scrollTargetY = null
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return
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}
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scrollTargetY = target
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runSmoothCursorScroll()
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}
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const cancel = () => {
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if (scrollAnimationFrame != null) cancelAnimationFrame(scrollAnimationFrame)
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scrollAnimationFrame = null
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scrollTargetY = null
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scrollVelocity = 0
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keyboardFollowUntil = 0
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}
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return { markKeyboardFollow, keepVisible, cancel }
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}
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