Fixes "after_server_start" when using return_asyncio_server. (#1676)

* Fixes ability to trigger "after_server_start", "before_server_stop", "after_server_stop" server events when using app.create_server to start your own asyncio_server
See example file run_async_advanced for a full example

* Fix a missing method on AsyncServer that some tests need
Add a tiny bit more documentation in-code
Change name of AsyncServerCoro to AsyncioServer
This commit is contained in:
Ashley Sommer
2019-09-17 03:59:16 +10:00
committed by 7
parent e13f42c17b
commit 7674e917e4
4 changed files with 201 additions and 1 deletions

View File

@@ -0,0 +1,38 @@
from sanic import Sanic
from sanic import response
from signal import signal, SIGINT
import asyncio
import uvloop
app = Sanic(__name__)
@app.listener('after_server_start')
async def after_start_test(app, loop):
print("Async Server Started!")
@app.route("/")
async def test(request):
return response.json({"answer": "42"})
asyncio.set_event_loop(uvloop.new_event_loop())
serv_coro = app.create_server(host="0.0.0.0", port=8000, return_asyncio_server=True)
loop = asyncio.get_event_loop()
serv_task = asyncio.ensure_future(serv_coro, loop=loop)
signal(SIGINT, lambda s, f: loop.stop())
server = loop.run_until_complete(serv_task)
server.after_start()
try:
loop.run_forever()
except KeyboardInterrupt as e:
loop.stop()
finally:
server.before_stop()
# Wait for server to close
close_task = server.close()
loop.run_until_complete(close_task)
# Complete all tasks on the loop
for connection in server.connections:
connection.close_if_idle()
server.after_stop()