sanic/sanic/websocket.py
Adam Hopkins f39b8b32f7
Make sure ASGI ws subprotocols is a list (#2127)
* Ensure protocols is a list for ASGI

* Subprotocol updates
2021-06-21 14:39:06 +03:00

206 lines
6.4 KiB
Python

from typing import (
Any,
Awaitable,
Callable,
Dict,
List,
MutableMapping,
Optional,
Union,
)
from httptools import HttpParserUpgrade # type: ignore
from websockets import ( # type: ignore
ConnectionClosed,
InvalidHandshake,
WebSocketCommonProtocol,
)
# Despite the "legacy" namespace, the primary maintainer of websockets
# committed to maintaining backwards-compatibility until 2026 and will
# consider extending it if sanic continues depending on this module.
from websockets.legacy import handshake
from sanic.exceptions import InvalidUsage
from sanic.server import HttpProtocol
__all__ = ["ConnectionClosed", "WebSocketProtocol", "WebSocketConnection"]
ASIMessage = MutableMapping[str, Any]
class WebSocketProtocol(HttpProtocol):
def __init__(
self,
*args,
websocket_timeout=10,
websocket_max_size=None,
websocket_max_queue=None,
websocket_read_limit=2 ** 16,
websocket_write_limit=2 ** 16,
websocket_ping_interval=20,
websocket_ping_timeout=20,
**kwargs,
):
super().__init__(*args, **kwargs)
self.websocket = None
# self.app = None
self.websocket_timeout = websocket_timeout
self.websocket_max_size = websocket_max_size
self.websocket_max_queue = websocket_max_queue
self.websocket_read_limit = websocket_read_limit
self.websocket_write_limit = websocket_write_limit
self.websocket_ping_interval = websocket_ping_interval
self.websocket_ping_timeout = websocket_ping_timeout
# timeouts make no sense for websocket routes
def request_timeout_callback(self):
if self.websocket is None:
super().request_timeout_callback()
def response_timeout_callback(self):
if self.websocket is None:
super().response_timeout_callback()
def keep_alive_timeout_callback(self):
if self.websocket is None:
super().keep_alive_timeout_callback()
def connection_lost(self, exc):
if self.websocket is not None:
self.websocket.connection_lost(exc)
super().connection_lost(exc)
def data_received(self, data):
if self.websocket is not None:
# pass the data to the websocket protocol
self.websocket.data_received(data)
else:
try:
super().data_received(data)
except HttpParserUpgrade:
# this is okay, it just indicates we've got an upgrade request
pass
def write_response(self, response):
if self.websocket is not None:
# websocket requests do not write a response
self.transport.close()
else:
super().write_response(response)
async def websocket_handshake(self, request, subprotocols=None):
# let the websockets package do the handshake with the client
headers = {}
try:
key = handshake.check_request(request.headers)
handshake.build_response(headers, key)
except InvalidHandshake:
raise InvalidUsage("Invalid websocket request")
subprotocol = None
if subprotocols and "Sec-Websocket-Protocol" in request.headers:
# select a subprotocol
client_subprotocols = [
p.strip()
for p in request.headers["Sec-Websocket-Protocol"].split(",")
]
for p in client_subprotocols:
if p in subprotocols:
subprotocol = p
headers["Sec-Websocket-Protocol"] = subprotocol
break
# write the 101 response back to the client
rv = b"HTTP/1.1 101 Switching Protocols\r\n"
for k, v in headers.items():
rv += k.encode("utf-8") + b": " + v.encode("utf-8") + b"\r\n"
rv += b"\r\n"
request.transport.write(rv)
# hook up the websocket protocol
self.websocket = WebSocketCommonProtocol(
close_timeout=self.websocket_timeout,
max_size=self.websocket_max_size,
max_queue=self.websocket_max_queue,
read_limit=self.websocket_read_limit,
write_limit=self.websocket_write_limit,
ping_interval=self.websocket_ping_interval,
ping_timeout=self.websocket_ping_timeout,
)
# we use WebSocketCommonProtocol because we don't want the handshake
# logic from WebSocketServerProtocol; however, we must tell it that
# we're running on the server side
self.websocket.is_client = False
self.websocket.side = "server"
self.websocket.subprotocol = subprotocol
self.websocket.connection_made(request.transport)
self.websocket.connection_open()
return self.websocket
class WebSocketConnection:
# TODO
# - Implement ping/pong
def __init__(
self,
send: Callable[[ASIMessage], Awaitable[None]],
receive: Callable[[], Awaitable[ASIMessage]],
subprotocols: Optional[List[str]] = None,
) -> None:
self._send = send
self._receive = receive
self._subprotocols = subprotocols or []
async def send(self, data: Union[str, bytes], *args, **kwargs) -> None:
message: Dict[str, Union[str, bytes]] = {"type": "websocket.send"}
if isinstance(data, bytes):
message.update({"bytes": data})
else:
message.update({"text": str(data)})
await self._send(message)
async def recv(self, *args, **kwargs) -> Optional[str]:
message = await self._receive()
if message["type"] == "websocket.receive":
return message["text"]
elif message["type"] == "websocket.disconnect":
pass
return None
receive = recv
async def accept(self, subprotocols: Optional[List[str]] = None) -> None:
subprotocol = None
if subprotocols:
for subp in subprotocols:
if subp in self.subprotocols:
subprotocol = subp
break
await self._send(
{
"type": "websocket.accept",
"subprotocol": subprotocol,
}
)
async def close(self) -> None:
pass
@property
def subprotocols(self):
return self._subprotocols
@subprotocols.setter
def subprotocols(self, subprotocols: Optional[List[str]] = None):
self._subprotocols = subprotocols or []