100 Commits
Author SHA1 Message Date
LeoVasanko 1149e7cdfd Add pre-commit hooks and blame-ignore for the lint/format commit
release / gui-build (linux, bash) (push) Successful in 56s
release / gui-build (windows, cmd) (push) Successful in 1m21s
release / gui-build (macos, bash) (push) Successful in 1m50s
2026-09-24 00:37:25 +00:00
LeoVasanko 38f3ccebd3 Apply linters and formatters
- frontend: oxfmt across src, fix no-useless-escape in search-worker
- ruff check --fix: replace numeric rule codes with text names in
  pyproject.toml lint.ignore
- ruff format: scanning.py, guibuild.py, release.py
2026-09-24 00:26:53 +00:00
LeoVasanko c41504e70c Fix stale preview reels when switching between series
Episode tiles were keyed by season/episode index only, so switching
series reused the DOM: text bindings updated but <video> elements were
kept, and browsers ignore patched <source> children without load() —
the previous series' reels kept playing.

- Key SeriesFullView by item id so a series switch fully remounts it.
- Include a seriesIdentity (id, else root_id+title) in episode tile
  keys so tiles/videos remount even on an in-place series swap.
- Reset episode cursor, audio owner and preview startup timers when
  the series identity changes, and re-gate video mounting.
2026-09-23 21:35:03 +00:00
LeoVasanko bb70279e61 Clean up README 2026-09-23 21:30:51 +00:00
LeoVasanko 931f00f647 Fix season browser focus: land on first episode on down, ignore parked-cursor hover
- Add data-nav-entry-col-from-above so moving down from the season
  selector always focuses the first episode instead of the tile
  visually closest to the selected season poster; moving back up
  still returns to the current season.
- Require recent real mouse movement before treating mouseover as
  mouse intent: scroll/re-render under a stationary cursor no longer
  activates mouse mode, so sideways season browsing no longer loses
  focus to the episode tile under the parked pointer.
2026-09-23 21:30:17 +00:00
LeoVasanko 9041061e86 Fix image link in README to work also on PyPI. 2026-09-23 20:43:25 +00:00
LeoVasanko 5fc20c5578 Versionless installer asset names, stable latest-download README links
release / gui-build (linux, bash) (push) Successful in 1m0s
release / gui-build (windows, cmd) (push) Successful in 1m18s
release / gui-build (macos, bash) (push) Successful in 1m41s
2026-09-23 19:29:02 +00:00
LeoVasanko 550131d43b Publish wheel/sdist to PyPI from the linux release job 2026-09-23 18:56:33 +00:00
LeoVasanko f2fc6f657f Updated fastapi-vue-setup 1.7.2
release / gui-build (linux, bash) (push) Successful in 55s
release / gui-build (windows, cmd) (push) Successful in 1m19s
release / gui-build (macos, bash) (push) Failing after 1m14s
- DEVMODE removed; FASTAPI_VUE=MEDIAHIVE is set at entrypoints and
  fastapi_vue.env drives dev-mode checks
- CLI roots now reach the server via fastapi-vue's env(Config) teleport
  (mediahive.config.config) instead of MEDIAHIVE_ROOTS
- Legacy media_folder config field and migration removed
- mediahive.* logger level set via log_config (DEBUG in dev, INFO in prod)
  in both server.run() and winmain's patched uvicorn config
2026-09-23 18:41:51 +00:00
LeoVasanko 1477c240a1 Installers for all platforms and related fixes (#1)
- Windows portable ZIP remains, but has been fixed so that it isn't poisoned by being a web download
- Velopack installer offered on all platforms: Linux AppImage, Windows setup.exe, Mac setup.pkg
- Mac updated to Qt6 which has a modern Chromium as opposed to Qt5 that didn't
- Application log now shown on settings panel
- Automated cross-platform builds via Gitea actions

Reviewed-on: #1
2026-09-23 17:41:21 +00:00
LeoVasanko c891bc84a8 Detect sidecar subtitle languages and show their flags in the UI 2026-09-23 01:45:04 +00:00
LeoVasanko c11cbd4250 Fix console encoding crash in release script summary output 2026-09-10 21:33:43 +00:00
LeoVasanko 9779857dcd Update documentation for the v0.5.0 release 2026-09-10 21:30:24 +00:00
LeoVasanko 9ec4f877eb Resume tracking: per-episode positions, player-agnostic fallback, series continue point
- Fix merged playback-state dropping season/episode, which broke series
  resume restore entirely.
- Track watch progress per episode (episodes map keyed S..E.., with done
  markers on completion) while keeping one continue point per series as
  the last watched episode, used for spoiler protection and season
  selection. MPC-BE tracker resumes from each episode's own position.
- Assumed-playback fallback for any player and server-only mode: a launch
  starts a session and the guessed position (base + elapsed, capped at
  runtime) is written when frontend activity resumes; the real MPC-BE
  tracker overrides guesses via timestamps. Frontend reports input
  activity (throttled) via POST /api/activity.
- Ignore watches under 5 minutes in both trackers.
- Episode tiles show a small quadrant-circle watch indicator; near end
  counts as fully watched, no data shows nothing.
- Fix episode audio ownership: single audioOwnerKey shared by mouse hover
  and keyboard/gamepad focus, no longer clobbered by playback sync;
  idle fade can be re-armed by continued activity.
2026-09-10 20:56:03 +00:00
LeoVasanko 6a6a012efe Series detail: curtain poster browser for seasons
Replace the 3D ring jukebox with a flat curtain browser: selected season
faces the screen as top of the left stack, side cards rotate about their
outer edge and recede into the screen, each side evenly spaced with pitch
adapting to its card count so cards never leave the stage.

- Mount episode videos only after the season switch settles, then
  preload=auto + autoplay (avoids mid-animation media setup jank)
- Start videos immediately (no stagger) once an episode is pointed at;
  keep staggered starts while navigating the season selector
- Keyboard/gamepad entry into the season row lands on the selected
  season via data-nav-entry-col instead of the x-closest card
- Black episode tiles; hidden (ahead-of-cursor) tiles get a sheen and
  vignette veil that cross-fades on reveal/conceal
- Nudge season info panel 8px left for balanced gaps
2026-09-10 16:47:33 +00:00
LeoVasanko 2c28ab1f25 Series detail: one season at a time with 3D jukebox season selector
Render only the selected season's episodes; switch via a perspective-arc
poster carousel with floating season info, deferred video loading with
still-image fade-in, and spoiler fade for episodes ahead of the cursor.
2026-09-10 03:34:52 +00:00
LeoVasanko e6eadb2ecd Working dev reload on Windows; fast quiet scanner shutdown
uvicorn's reloader is unusable on Windows for this app: it restarts the
server child via CTRL_C_EVENT, which is never delivered to a plain spawn
child (no console process group of its own), so the child kept running
old code and the reloader blocked in process.join() after the first
reload — the scanner included.  And when a child does restart, uvicorn
hands it parent-bound sockets that ProactorEventLoop cannot register
with IOCP (WinError 87 on accept), while the selector loop would break
asyncio subprocesses (ffmpeg/ffprobe showreel generation).

In dev mode on Windows, mediahive now runs a small supervisor instead:
it watches the package with watchfiles and respawns a fresh child
process (which binds its own sockets) on every change, and terminates
the child on Ctrl-C.  POSIX keeps uvicorn's native reload.

Shutdown: RootScanner.stop() no longer does a final best-effort state
save — those to_thread writes ran on the asyncio default executor, whose
non-daemon threads blocked interpreter exit, so log lines appeared after
the shell prompt returned.  All scanner state is already persisted after
each completed scan and when the showreel queue drains.  Shutdown-time
log lines (scan cancelled, showreel worker stopping) move to debug.
2026-09-09 15:15:27 +00:00
LeoVasanko ff6b195973 Fix rescan loop: short-circuited registration dropped files from state
The directory worker registered video files with
'node["changed"] = node["changed"] or await _register_candidate(...)',
so once one file in a directory was found changed, the rest were never
registered: they fell out of known_paths, were pruned from the persisted
seen-mtimes at finalize, and were rediscovered as new on every scan.
That rotating ~10-item subset was reprocessed (metadata, TMDb lookups,
logs) every 30 seconds forever.

Also fix the self-sustaining reprocess loop for items that produce no
index entries (no playable file, no parseable episodes, non-media):
they never appear in the index, so the DB-aware mtime gating alone could
never skip them.  They are now recorded in a persisted empty_mtimes map
(scan-state.json) and skipped while their mtime is unchanged.

Episode/playable/blu-ray finder caches are now cleared at the start of
each scan: an empty result cached before a download finished (or during
a transient network-mount error) previously stuck for the process
lifetime and reported "no episodes found" for series that have episodes.

Logging: a no-change scan now emits a single line with item count and
duration; per-item "up to date" chatter moved to debug; change scans
report the new/changed count plus per-item reason lines (stored vs
current mtime, index/empty-marker membership), finalize prune/commit
traces, and scan-state load/save confirmations.

Add AGENTS.md noting the project's Python 3.14 baseline (PEP 758
unparenthesized except) so tooling does not flag it as a syntax error.
2026-09-09 14:40:32 +00:00
LeoVasanko 36e2fdd5ff Preserve browse scroll positions exactly when returning from details
Skip ensure-visible and synced-row animations on focus restore, and
snapshot/restore panel scrollTop plus synced-row scrollLeft around
detail navigation so the browse page comes back pixel-identical.
2026-09-09 04:51:10 +00:00
LeoVasanko 8f462b9e1d Track backoff state only for large empty subtrees
dir_state now records only subtrees with >= _MIN_TRACKED_DIRS (8)
directories that yielded no items of interest; hot or tiny trees fall
back to default every-pass scheduling with no bookkeeping. Per-directory
classification already works at any depth, so e.g. torrents/Music is
pruned at its own root while torrents/Movies stays hot; backed-off
subtrees are still re-examined when their (exponentially growing, 1h
cap) timer expires.
2026-09-09 04:27:15 +00:00
LeoVasanko 838db5b55c Make rescans robust: DB-aware mtime gating, wipe-proof discovery
- RootScanner takes indexed_paths (store torrent keys); a candidate is
  skipped only when its mtime is unchanged AND it is present in the index,
  so an emptied/partial index self-heals on the next pass (non-indexable
  OTHER candidates still skip on mtime alone)
- discovery: a directory that cannot be listed (transient SMB failure)
  now carries its previously known paths into the Sync set instead of
  dropping them, and an unreadable media root fails the whole scan —
  previously both produced a partial/empty known_paths that made
  sync_torrent_paths delete items that still exist on disk
- worker: broad per-directory exception guard (carry known paths, stay
  hot, keep other workers running); node completion hardened against
  double-decrement; backoff state not updated from cancelled walks
2026-09-09 04:21:17 +00:00
LeoVasanko e5300eaac0 Faster GUI exit, graceful second-instance startup, pretty crash window
- scanner.stop: await cancelled tasks concurrently under one 2s budget
  and persist scan/reel/probe state concurrently (was sequential)
- supervisor.shutdown: stop root contexts concurrently (per-root scanner
  waits and network-mount snapshot flushes no longer add up)
- winmain: retry log-file rotation while a previous instance still holds
  mediahive.log (Windows denies rename of an open file — the old instance
  dying slowly made new instances crash with a PermissionError); after 2s
  show a 'waiting for previous instance' window, retry up to 15s, then
  fall back to a per-pid log file
- winmain: gui_main() wraps winmain() and renders unhandled exceptions as
  a TraceRite HTML page in a pywebview window instead of PyInstaller's
  plain-text fatal-error dialog; __main__ GUI mode uses it too
2026-09-09 03:46:27 +00:00
LeoVasanko d1f1b9ecb8 Parallel adaptive discovery walk; fix PyInstaller tracerite data files
- scanner: replace serial DFS with 16-worker priority work-queue, one
  scandir round trip per directory (DirEntry mtimes), per-subtree
  exponential backoff (persisted in scan-state.json v2), leaf candidates
  gated on max(dir, newest video file) mtime so growing downloads and
  lazy NTFS dir mtimes are handled
- spec: collect_data_files('tracerite') so style.css/script.js ship
- guibuild: tolerate non-UTF-8 console when printing status glyphs
- ruff format pass on indexer.py/index_store.py (hook requirement)
2026-09-09 03:37:31 +00:00
LeoVasanko 26af7c633b Remove rtorrent scripting from the repository. 2026-09-09 02:14:11 +00:00
LeoVasanko c072f15cb5 Make helper scripts directly executable with uv run shebang
guibuild.py and release.py use the project environment; rtorrent-manager.py
is standalone and declares its own dependency via uv script metadata.
2026-09-09 02:08:49 +00:00
LeoVasanko 23030cd1c4 Remove wheel build hook, following upstream fastapi-vue convention
The wheel hook was a local addition (76cd022) that rebuilt the frontend
on every wheel build. Only the sdist build should invoke node; wheel
builds (including wheel-from-sdist) package the prebuilt frontend-build.
Restores scripts/fastapi-vue/buildhook.py to its pristine upstream state.
2026-09-09 02:02:25 +00:00
LeoVasanko 2a39e1f0ea Fix scanner rescan bugs and wasted work
Bugs fixed:
- Partial rescans no longer replace whole index entries: Upsert events now
  carry the scanned torrent paths and IndexStore merges partial rebuilds,
  so touching one season no longer drops the others from listings.
- Deleted torrents are now detected: discovery reports the full candidate
  set via a new Sync event after each completed scan, and the store prunes
  file entries/episodes/seasons/items whose torrents vanished.
- Seen mtimes are committed only after a scan completes successfully, so
  cancelled/failed scans retry their items.
- Showreel worker no longer rebroadcasts stale whole items; it sends narrow
  MovieShowreel/EpisodeReel events that update only reel fields.
- Permanently failing reel generations (e.g. DoVi/libplacebo on GPU-less
  machines) and short-video re-queueing are no longer retried every scan:
  reel outcomes persist in reel-state.json with exponential backoff.

Optimizations:
- Persist scan state (scan-state.json) and ffmpeg probe results
  (probe-cache.json, keyed by mtime+size, failures included) under
  .mediahive/, written only when changed. A warm restart over an unchanged
  library drops from ~57 s + 467 queued reel tasks to ~0.2 s with an empty
  queue (measured on a 163-item root).
- Bounded parallelism (semaphores + gather) for cast-profile downloads,
  TMDb title lookups, and season-detail fetches.
- Incremental TMDb-id index bookkeeping instead of rebuilding per upsert;
  removed dead trigger_scan.

See docs/scanning-review.md for the full findings/fixes/measurements report.
2026-09-04 00:00:53 +00:00
LeoVasanko d3addadf14 Work around Starlette StreamingResponse bug with not aclosing the async generator by implementing a custom StreamingFileResponse class. 2026-09-03 13:20:18 +00:00
LeoVasanko 0a4d54c1b7 Update GUI logging to fastapi-vue too. 2026-09-03 12:30:53 +00:00
LeoVasanko c2776d2e2d fastapi-vue-setup 1.4.1 upgrade, replaces our own access logging and more. 2026-09-03 12:19:50 +00:00
LeoVasanko e5bc736ffa Fix episode preview playback and add staggered stopping
- Observe the video element itself instead of el.closest('.episode-tile'):
  ref callbacks can fire before ancestors are attached, so no tile was
  ever observed and the visibility allowlist blocked all playback.
- Use a blocklist for off-screen culling (play until reported off-screen)
  so observer lag/failure degrades to the old always-on behavior.
- Default to the first season playing on page view again.
- Keep preload="auto" so tiles show a first-frame preview picture;
  playback gating already prevents GPU use from inactive videos.
- Stop videos staggered (same 500ms step as startup) on idle stop,
  season switch and scroll culling; same for movie page showreels.
2026-09-03 03:19:35 +00:00
LeoVasanko 258fc79753 Reduce preview video GPU load: idle stop, browse-gated seasons, viewport culling
- Add useIdlePreviewPlayback composable: stops preview videos after 30s
  without input and restarts them staggered on activity; also stops
  while the tab is hidden.
- SeriesFullView: no episode videos play until a season is browsed
  (keyboard/gamepad focus or mouse hover); only near-viewport tiles of
  the active season play (IntersectionObserver); inactive seasons no
  longer preload video data; sync is incremental so playing tiles are
  not rewound on scroll.
- MediaDetail: header showreel videos use cancellable stagger timers,
  pause when scrolled out of view, and honor the idle stop.
- Images: lazy/async decoding on series page posters; content-visibility:
  auto on media cards to skip rendering off-screen row items.
2026-09-03 02:23:22 +00:00
LeoVasanko 7a60ef5384 Implement Ctrl-R/F5 reload handler with intent to allow reloads in GUI build. 2026-09-02 19:42:17 +00:00
LeoVasanko 22454f2d29 Update README 2026-06-03 00:41:52 +00:00
LeoVasanko 589c789d4d Fix pywebview qt dep on non-Windows platforms. 2026-06-03 00:33:37 +00:00
LeoVasanko 5f2454d8e8 Simpler and cross-platform added_on timestamp determination. 2026-06-03 00:01:06 +00:00
LeoVasanko 2fa15132fb Make default script run with GUI if possible. Add --gui to force GUI. 2026-06-02 23:11:08 +00:00
LeoVasanko 76cd0224de Attempt build fix to allow running from git. 2026-06-02 22:45:09 +00:00
LeoVasanko b0d13a67a0 Fix config saving by not trying to save None default values. 2026-06-02 22:35:44 +00:00
LeoVasanko 568605b09a Add missing file from previous commit 2026-06-02 22:22:49 +00:00
LeoVasanko b09118c8cb Clean up series nested context menus and implement keyboard/gamepad navigation for these functions. 2026-06-02 22:17:47 +00:00
LeoVasanko f79c044250 Tighten media cache headers 2026-05-31 02:45:16 +00:00
LeoVasanko a4b0cd916a Use image logo for HDR10+ badge 2026-05-31 02:31:35 +00:00
LeoVasanko e1a961d21f Detect and badge HDR10+ (SMPTE ST 2094-40) via ffmpeg showinfo 2026-05-31 02:05:10 +00:00
LeoVasanko 1a6a3f0cf2 Don't show collection where the current movie is the only item we have 2026-05-31 01:51:15 +00:00
LeoVasanko 626fb9a0ae Unify playback-state read/write via /api/meta/playback-state 2026-05-31 01:43:56 +00:00
LeoVasanko b6742f0f27 refactor: unify roots updates over single websocket 2026-05-31 00:26:51 +00:00
LeoVasanko 6d0e6d41a7 feat(media): use collection-based recommendations and refine poster display 2026-05-31 00:12:54 +00:00
LeoVasanko 932c5af1ff fix(frontend): scope synced row scrolling by group 2026-05-30 23:54:11 +00:00
LeoVasanko eb49eb713e Hide app scrollbars 2026-05-30 22:59:14 +00:00
LeoVasanko d7eea51334 Align custom access and websocket logging with paskia 2026-05-30 22:46:40 +00:00
LeoVasanko 01f424dbfb Force reel videos to remount on movie change 2026-05-30 22:33:23 +00:00
LeoVasanko df9025760d Add custom FastAPI access logging middleware 2026-05-30 22:25:21 +00:00
LeoVasanko 09e51acd14 Disable spellcheck and autocorrect in search input 2026-05-30 19:18:09 +00:00
LeoVasanko a029eabded Update README 2026-05-30 05:44:43 +00:00
LeoVasanko 4926b72167 Add adjacent detail navigation for keyboard and gamepad 2026-05-30 05:35:56 +00:00
LeoVasanko cd336d0bdb Add fixed-interval hold repeat for gamepad volume 2026-05-30 05:30:15 +00:00
LeoVasanko c75fb30921 Refine scan activity UI and initial-index visibility 2026-05-30 05:18:25 +00:00
LeoVasanko 28c50cab0b Enable SPA on backend (fix 404 accessing other than root) 2026-05-30 05:03:24 +00:00
LeoVasanko 14b76520a6 Stop eager reel loading in cards 2026-05-30 05:02:36 +00:00
LeoVasanko c9d2bcfdcc Fix frontend type mismatches 2026-05-30 04:52:59 +00:00
LeoVasanko 7a0247d78f Refine hover reel audio fades and idle behavior 2026-05-30 04:38:33 +00:00
LeoVasanko bb4bd3723f Improved serie episode preview video handling 2026-05-30 04:28:34 +00:00
LeoVasanko 7675940029 Implement JS-driven season poster sizing from episode grid remainder 2026-05-30 04:19:14 +00:00
LeoVasanko 613b516785 Fix series preview videos to render paused frames and stagger active season 2026-05-30 04:13:05 +00:00
LeoVasanko 2f72d1e7e2 Fix series full view vertical navigation to follow episode rows 2026-05-30 04:05:20 +00:00
LeoVasanko b51a7ea73d Separate scrolling for browse and details page even though they are laid out side by side on the layout (with one hidden out of screen). 2026-05-30 04:00:53 +00:00
LeoVasanko fe5be2087d Refine movie similar strip and desktop nav flow 2026-05-30 03:50:28 +00:00
LeoVasanko 46eecd8dbf Add related movies on Series page. Uses heuristics to show serie movies only. 2026-05-30 03:36:35 +00:00
LeoVasanko c2ee25ba3d Fix synced row deadzone behavior and isolate cast scroll metrics 2026-05-30 02:57:34 +00:00
LeoVasanko 649992a10a Align frontend with new cast and people wire format 2026-05-30 02:40:36 +00:00
LeoVasanko ada61e1400 Remove long hex root ids and use only friendly names 2026-05-30 02:28:58 +00:00
LeoVasanko 3551808351 Fix root-relative playable path normalization 2026-05-30 02:19:33 +00:00
LeoVasanko 0ef6896181 Refactor API to flat root routes and WS/meta structure 2026-05-30 02:09:24 +00:00
LeoVasanko 72963aeb7a Fix loading of index that was bad because of slop code. 2026-05-30 01:43:46 +00:00
LeoVasanko 352835a664 Add logical root asset URLs and harden media path serving 2026-05-30 01:36:47 +00:00
LeoVasanko 900fcea638 refactor index schema and metadata format and directory tree 2026-05-30 01:05:27 +00:00
LeoVasanko 550f67531a Faster startup by loading existing index without any checks, then incremental scanning to update. 2026-05-29 22:25:13 +00:00
LeoVasanko 25e9bab57b Improve scanner cancellation and offload heavy index I/O 2026-05-29 21:48:23 +00:00
LeoVasanko 359ca0c5b4 Add cross-platform system volume control with linear amplification mapping
- New mediahive/volume_control.py module controls master volume on
  Windows (IAudioEndpointVolume via ctypes), macOS (osascript), and
  Linux/PipeWire (wpctl).
- UI slider x in [0, 1.5] maps to linear amp via:
    amp = 0.02*x            if x < 0.1
    amp = (exp(6*x)-1)/402.42879349  otherwise
- PipeWire supports >100% amplification natively (up to x=1.5).
- Windows and macOS clamp at x=1.0 (100%) since their system mixers
  do not support amplification above unity.
- Gamepad D-pad up/down now controls system volume in 0.01 steps.
- JsApi exposes set_volume(), get_volume(), and volume_max() for the
  frontend to query platform limits and control volume directly.
- No external dependencies: uses ctypes on Windows, subprocess on
  Linux/macOS. No PulseAudio fallback.
- Add ruff ignore rules for ctypes COM boilerplate patterns.
2026-05-29 18:21:18 +00:00
LeoVasanko cac3348ec1 Fix detail-view focus scope and entry targets 2026-05-29 18:18:30 +00:00
LeoVasanko 0b3cd15589 feat: configurable media player selection with auto-detection
Backend:
- Add mediahive/players.py with cross-platform player detection:
  - Windows: MPC-BE, MPC-HC, VLC, PotPlayer, mpv (registry + known paths)
  - macOS: IINA, VLC (/Applications bundle scanning)
  - Linux: VLC, SMPlayer (PATH via which)
- Add GET /api/players endpoint returning detected players
- Extend POST /api/roots/{id}/play to accept player_id and player_custom_cmd
- Make MPC-BE web UI port configurable via ?port= query param

Frontend:
- Add player selection to settings (localStorage, per-client)
- Two-column layout: player list (9.5em) + contextual options panel
- Contextual options: Custom Command input, MPC Web UI Port input
- Empty MPC port disables all Web UI polling/connection attempts
- MPC-BE polling only runs when MPC family player is selected and port is set
2026-05-29 00:44:23 +00:00
LeoVasanko 17d9426d0a Fix scanner attach race during root activation 2026-05-27 22:05:37 +00:00
LeoVasanko ed4a5b2900 Route settings dialog to /settings and fix worker null handling 2026-05-27 21:58:09 +00:00
LeoVasanko 1383fc8da3 Add preferred format settings and release preference sorting 2026-05-27 21:52:36 +00:00
LeoVasanko fe71e1be8b Remove search worker debug logging 2026-05-27 21:23:48 +00:00
LeoVasanko a0d1433154 Switch SPA navigation to history paths 2026-05-27 21:21:49 +00:00
LeoVasanko 02a89aee68 Use /search/:term path-based search routing 2026-05-27 21:15:58 +00:00
LeoVasanko 29cda926a2 Improve search-detail back navigation and focus restore 2026-05-27 21:12:39 +00:00
LeoVasanko 81be850e0c Sliding layout between details and category views. 2026-05-27 20:58:19 +00:00
LeoVasanko e78774613a More compact and consistent layout for the release badges. Bluer release group color. 2026-05-27 20:50:43 +00:00
LeoVasanko 96c2d52ee0 perf(frontend): fix resource leaks and disable deep reactivity on media index
- useMediaWebSocket: shallowRef mediaIndex/tasks/loading/error/connected
  to eliminate Proxy overhead on the entire library data structure.
- useMediaWebSocket: replace per-task setTimeout leak with single 3s
  sweep interval for completed task cleanup.
- App.vue: remove {deep:true} watcher on mediaIndex; shallow ref change
  is sufficient to trigger search worker sync.
- useGamepadNavigation: rAF only when gamepads are connected; idle
  fallback to 500ms setTimeout to stop permanent 60fps CPU drain.
- useKeyboardNavigation: deduplicate synced scroll rAF requests to
  prevent overlapping animation frames.
- MediaDetail/SeriesFullView/CollageHero: pause, clear src, and load()
  video elements on unmount and before ref replacement to release
  decoder/memory resources.
- MediaDetail/SeriesFullView: clear all volume fade intervals on
  unmount to stop interval timer leaks.
2026-05-27 20:28:51 +00:00
LeoVasanko 79d3f40162 Unify gamepad repeat model with accelerating hold and analog scaling 2026-05-27 14:40:49 +00:00
LeoVasanko f982785850 Fix HexKeyboard X/Y gamepad keypress animations 2026-05-27 14:28:08 +00:00
LeoVasanko 4c33cee4ac Move frontend search to worker and improve people-name matching 2026-05-26 20:43:10 +00:00
LeoVasanko cf2b90809a HexKeyboard: refactor to row-based flex layout
Replace 39 per-key absolute positioning CSS rules with 4 row divs
using flexbox. Rows overlap via negative margin-top to preserve
honeycomb staggering. Horizontal offsets via 4 margin-left rules.

- Add RowKeyDef with globalIndex for row-based rendering
- Add rows computed to group layoutKeys into 4 arrays
- Remove all .hex-key-N { top; left } positioning rules
- Keys are now flex children, position: relative, fixed width

Also includes prior changes:
- Row-based greyscale gradients (lighter top, darker home row)
- Per-key re-triggerable press animation (DOM reflow reset)
- Green-to-white exponential fade on keypress
- Gamepad repeat: 90ms horizontal/buttons, 140ms vertical
2026-05-26 16:37:12 +00:00
LeoVasanko 43ca8ea1d1 Implement OSD keyboard for gamepads. Using hex tiles of course. 2026-05-26 04:52:13 +00:00
LeoVasanko 8cb7ab5938 Adjust no search results label. 2026-05-26 04:49:28 +00:00
LeoVasanko 7fa8ddad65 Fix movie details header layout and space division with cast display. 2026-05-25 19:21:21 +00:00
LeoVasanko f219840967 refactor(synced-scroll): rewrite with global metrics + per-row clamping
Replace the fragile per-row tail/maxVirtual state with a clean global-
metrics approach:

- Measure cardWidth, stride, paddingLeft, viewportWidth, rightDeadzone
  once from the first synced row; use the same values for all rows.
- Per-row max scroll computed purely from math:
    max(0, paddingLeft + (N-1)*stride - maxVisibleLeft)
  where maxVisibleLeft = viewportWidth - cardWidth - rightDeadzone.
- Global virtual offset (syncedRowsCurrentOffset/targetOffset) is shared
  across all rows; each row clamps independently in applySyncedRowScroll.
- Tail is a global constant (= rightDeadzone) applied to all rows.
- Fix scrolling-back bug: desiredOffset was stuck at currentOffset when
  moving left; now always computed from anchor column position.
- Avoid full animation sweep on view entry: init current/target offset
  from existing DOM scrollLeft on first use.

Also removes per-row --sync-row-max-virtual CSS var and simplifies
.media-row padding to use only --sync-row-tail.
2026-05-25 18:54:21 +00:00